February 8th, 2010
I know I’m spoiling the site with more than my usual two updates a week but I came across this image which I had reworked and submitted for the Upstate Artist Guild POW! Show.
I don’t get to do much color in the current comic but once that’s out I’m picking up where this left off. Hopefully traditional stuff like the Monstrosity Painting.
Any left over prints of this work will be for sale at the sites store before after I take them to MoCCA Fest in April
February 8th, 2010
I know I’m spoiling the site with more than my usual two updates a week but I came across this image which I had reworked and submitted for the Upstate Artist Guild POW! Show.
I don’t get to do much color in the current comic but once that’s out I’m picking up where this left off. Hopefully traditional stuff like the Monstrosity Painting.
Any left over prints of this work will be for sale at the sites store before after I take them to MoCCA Fest in April
February 7th, 2010

Yep the store made the cover of Art Material Retailers.
They sent us a really well thought out set of questions. A few photographs from awesome area artist Adam Furgang and now the world can see the store (as well as my unshaven crazy hair look).
Read the entire article by clicking on the image above or also this link.

February 3rd, 2010
Last weekend it was the Global Game Jam.
Folks all around the world get together to make individual games in 2 days. I got to partake on this last year but alas I am busy making Monsters fight over rubble these days.

A group of folks I know made a most awesome game (which runs on PC only sorry) called The Sun Always Lies.
In it you are invisible and you can jump around, the rain is your friend and the sun is a liar. I won’t say anything else. Michael Kwan, Brian Shurtleff and Michael Campion.
It is certainly worth a look.
February 2nd, 2010

Don’t look now but I think we’re being filmed by local news people.
What? Why?
I don’t know they are pointing their cameras this way.
It’s probably a special interest piece on obesity or some other thing.
I don’t appreciate having my ass filmed for TV.
Bastards! They can hide our identity but not our pride.
What’s the plan boss?
Total frontal in 5, 4, 3…
Wait I don’t think their filming!
That was a close one.
January 27th, 2010
As I casually browse the interwebs tubes I came across this neat development platform called Adventure Game Studio.
You will find that “Adventure Game Studio allows you to create your own point-and-click adventure games, similar to the early 90’s Sierra and Lucasarts adventures. It consists of an easy-to-use editor to create your games, and a run-time engine to play them.”
You will also find that Eric Feurstein (the man behind our last game post) has made some good adventure games himself. If you have a PC you owe yourself to try them out (by clicking o the image bellow).

Six Day Assassin
It’s the 2003 winer of Best gameplay and Best puzzle Adventure Game Studio awards.